Interview with Hristo Velev

Posted on December 19, 2017

Hristo Velev from Bottleship VFX made his name creating destruction and particle dynamics on spectacles like 2012, Sucker Punch, Iron Man 3 among others. Very active in the animation community, authored several training packages. One of the founders of Bottleship in 2013, positioned as FX lead and general co-manager....

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Free VFX course from Allan McKay

Posted on December 13, 2017

Dive into an intense training session over 7 videos 10+ hours of free high-end content on creating realistic production ready Visual Effects Shots. Shots include FumeFX elements and all 3D assets necessary to go through the training. Offer is valid until 12/Jan/2018.


FumeFX 4.1.1 shaders for Maya 2018 release

Posted on November 15, 2017

FumeFX 4.1.1 shaders for mental ray and VRay are now available for Autodesk Maya 2018.


FumeFX 4.1.1 update

Posted on October 26, 2017

FumeFX 4.1.1 update is now available for 3ds max and Maya. This update includes new AfterFLICS 4.1.1 , support for OSX Maya 2018 and various bug fixes.


Interview with Anselm Seherr-Thoss

Posted on October 24, 2017

Anselm von Seherr-Thoss has been a 3D VFX artist for many years and he's been award winning Visual Effects Technical Director and VES (Visual Effects Society) member with emphasis on particle based effects as well as Fluid Simulations, Shading and Post Production. He worked on movies like James Cameron's Avatar, Transformers 4, Star Trek - Into Darkness, Cosmos: A Spacetime Odyssey, The Expendables 3, Northmen - A Viking Saga, G.I. Joe-Rise of Cobra, The A-Team, Ridley Scott's "Robin Hood", Priest, SuckerPunch(Previz)...

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New web site

Posted on October 01, 2017

Sitni Sati has launched a new web site. Check out new product pages for FumeFX for 3ds max, FumeFX for Maya, AfterBurn and DreamScape as well as our new Gallery.